League of Legends themed champion artwork introducing automatic Killer Vibe reactions for supported game moments.

League Event Audio

League of Legends Automatic Soundboard

Killer Vibe connects League of Legends events to reaction clips so your soundboard can respond to supported moments like kills, assists, multi-kills, ultimate use, respawn, and match results. You choose the clips and the output device; the app handles the event-triggered playback.

Killer Vibe Setup screen showing supported Valorant events with assigned sound clips and per-event playback controls.
This real screenshot shows the Killer Vibe Valorant Setup screen. In the shared interface, users select a game, assign clips to supported events, enable or disable each event, and choose playback settings and an output device; event cards vary by game, and this League page lists its exact supported labels below.

Product proof

From match moment to sound reaction

Map League clips to supported combat, ability, respawn, and match-result moments so your reactions stay automatic during play.

  1. 01Game event

    A supported moment happens while you play.

  2. 02Killer Vibe

    The assigned reaction is selected automatically.

  3. 03Selected output

    Your clip plays through the output device you chose.

Event catalog

Supported League event labels

These are the event labels currently used by Killer Vibe for League of Legends. Assign sounds only to the moments you want, and leave the rest disabled or unassigned.

Combat

Kill

When a champion kill is detected for the player.

Assist

When a kill assist is detected.

Death

When the League player death event is received.

Multi-Kills

Double Kill

When a double kill announcer event is mapped.

Triple Kill

When a triple kill announcer event is mapped.

Quadra Kill

When a quadra kill announcer event is mapped.

Penta Kill

When a penta kill announcer event is mapped.

Ability, Recovery, Result

Ultimate Used

When the player uses their ultimate ability.

Respawn

When the League player respawn event is received.

Match Start

When the League match start event is received.

Victory

When the match result is victory.

Defeat

When the match result is defeat.

Make each moment recognizable

League reaction ideas

Start with a few short reactions, test their volume against game audio, and expand only when every sound still has a clear purpose.

Multi-kill progression

Build a distinct sequence from double through penta kill so the reaction grows with the rarity of the moment.

Double KillTriple KillQuadra KillPenta Kill

Ultimate activation cue

Assign a compact power-up sound to ultimate use while preserving enough space to hear champion and team audio.

Ultimate Used

Recovery and result set

Use a light respawn reset plus contrasting victory and defeat stings to mark recovery and the final outcome.

RespawnVictoryDefeat

Get started

Setup flow

The setup path is intentionally simple: install through Overwolf, pick the game, map clips, then let supported game events trigger playback.

DOWNLOAD ON OVERWOLF
  1. 1

    Install Killer Vibe from Overwolf and open the desktop app.

  2. 2

    Select League of Legends in Setup and review the combat, multi-kill, ability, and result events.

  3. 3

    Assign clips to the League events you want to hear during play.

  4. 4

    Start League and let Killer Vibe listen for the supported match and announcer events.

Audio routing

Who hears the sound?

Killer Vibe plays clips through the output device you select. Teammates do not hear those clips automatically through team voice, and a stream hears them only when your streaming setup captures that output.

  • You hear the selected outputKiller Vibe plays each assigned clip through the output device selected in the app.
  • A stream needs to capture itOBS or other streaming software hears the clip only when it captures that same audio path.
  • Voice chat stays separateKiller Vibe does not automatically inject clips into Discord, party chat, or in-game team voice.

What to know before you install

  • League event readiness can take a few seconds while the provider becomes available.
  • Multi-kill and result behavior depends on supported event data exposed through Overwolf.
  • Voice-chat friends do not hear clips automatically; stream capture depends on your output and capture setup.

FAQ

League soundboard FAQ

Can Killer Vibe play a sound on a League penta kill?

Yes, the current League module includes a Penta Kill event that can be assigned a clip when supported event data is received.

Can I use different sounds for kills and ultimates?

Yes. Killer Vibe lets you assign clips per event, so Kill and Ultimate Used can have different sounds.

Does this work as a Discord soundboard?

No. Discord login is for account sync. Killer Vibe plays clips through the output device you select.

Build your League reactions.

Start with supported events, assign clips, and keep the timing out of your hands while you play.

DOWNLOAD ON OVERWOLF